TopOn Unity SDK error codes and FAQ guide, please refer to:
| Platform | Description |
|---|---|
| TopOn Android SDK | View |
| TopOn iOS SDK | View |
Q: Build error "call to undeclared function 'typeof'; ISO C99 and later do not support implicit function declarations -Wimplicit-function-declaration" as shown in the image:

A: This is caused by a C++ version issue. Go to Build Settings -> Apple Clang - Language -> C Language Dialect -> change to c11, as shown in the image.

Q: After exporting from Unity, the packaging encounters "Missing signing identifier at "xxxxxx/Frameworks/libswiftCore.dylib"". How to resolve this?

A: Follow the steps below:
Tip: You are changing the UnityFramework Target, not the Unity-iPhone Target.
Q: Encountered the error "Invalid Bundle. The bundle at 'Marooned.app/Frameworks/UnityFramework.framework' contains disallowed file 'Frameworks'."
A: Add a new Run Script under Build Phases and add the following code:
cd "${CONFIGURATION_BUILD_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}/Frameworks/UnityFramework.framework/"
if [[ -d "Frameworks" ]]; then