💡Tips
- unity 插件版本要求:v2.1.8及以上
//NativeAd
ATNativeAd.Instance.setAdRevenueListener(mPlacementId, new DemoAdRevenueListener());
//BannerAd
ATBannerAd.Instance.setAdRevenueListener(mPlacementId, new DemoAdRevenueListener());
//InterstitialAd
ATInterstitialAd.Instance.setAdRevenueListener(mPlacementId, new DemoAdRevenueListener());
//SplashAd
ATSplashAd.Instance.setAdRevenueListener(mPlacementId, new DemoAdRevenueListener());
//RewardedVideo
ATRewardedVideo.Instance.setAdRevenueListener(mPlacementId, new DemoAdRevenueListener());
//实现IATAdRevenueListener
private sealed class DemoAdRevenueListener : IATAdRevenueListener
{
public void onAdRevenuePaid(string placementId, ATCallbackInfo adInfo)
{
//adsource_price是千次收益,publisher_revenue是单次收益
Debug.Log("::onAdRevenuePaid() >>> " + placementId + ", adInfo=" + (adInfo != null ? adInfo.getOriginJSONString() : ""));
}
}